Combat Mission: Barbarossa to Berlin
(CMBB) is the revolutionary successor to the award winning game system
pioneered in Combat Mission: Beyond Overlord. Bigger, bolder, larger in scope
with layers of more detail, it is the epitome of the state of the art in
combat simulations.
Combat Mission: Barbarossa to Berlin
is a 1-2 player, hybrid turn-based/realtime 3D simulation of WWII tactical
warfare on the Eastern Front from 1941 to 1945.
Experience combat in a full 3D battlefield as
tracers arc overhead and exploding shells shake the earth! Feel the tremendous
power of the feared Russian Katyusha rocket barrage! Order a tank hunter team
to assault a heavy KV-1 with Panzerfausts and magnetic mines in the ruins of a
shattered city! The fluid game interface combines with 3D lines of sight,
misidentification of targets, enemy detection by sound, advanced armor
penetration systems, unit morale and leadership effects, spreading fires and
billowing smoke, wind and weather – and much more to bring you unprecedented
realism in a computer simulation.
SETTING
Combat Mission: Barbarossa to Berlincovers the entire war on the Eastern Front from the commencement of
Operation Barbarossa in June 1941 to the fall of Berlin in April 1945. Four
geographical regions are modeled, from Finland to the Black Sea with each
having their own unique forces present, terrain and weather.
Battles and Operations can be designed,
modified and customized by the player with the full Editor that is built into
the game. Create your own maps, save them and even re-use them in different
battles using the new Map Import Feature or let the powerful Automap creator
do it for you.
SCALE
Units are squads, teams, and individual
vehicles. You can command a force as small as a depleted platoon, or as large
as a several reinforced battalions. Each man and weapon is kept track of for
maximum realism. Even hand grenades are tracked!
Full Tables of Organization and Equipment
(TO&E) for the seven nations represented (Germany, Russia, Finland, Italy,
Hungaria, Romania, Poland) are modeled with thousands of different unit types
available depending on the year, month and region.
There are two types of maps in CMBB. Battle and
Operation maps. Individual fights will occur across a Battle map while the
longer operations (several linked battles) are fought with the Operation maps.
Battle maps can be up to 9 square kilometers in size while Operation maps can
be up to 24 square kilometers.
SCOPE
Each turn is equal to 60 seconds of combat.
Players give orders in a turn-based fashion, and then these orders are
simultaneously executed for 60 seconds of "real time". Then the next
orders phase begins. A typical scenario lasts about 20-40 turns, or 20-40
minutes of simulated combat but this can be adjusted by the player.
FEATURES
There is so much new, different, and better
about Combat Mission: Barbarossa to Berlin that it is hard to
know where to start! Most features break with "standard"
conventions, like spotting via sound, or misidentification of targets. Others
simply do a much better job, like the instant feedback 3D LOS check. Still
others go into uncharted territory, like the adjustable waypoint movement
system and incredibly accurate armor penetration algorithms.
Battles and Operations can be designed,
modified and customized by the player with the full Editor that is built into
the game. Create your own maps, save them and even re-use them in different
battles using the new Map Import Feature or let the powerful Automap creator
do it for you.
Use the Quick Battle Generator to make a new
battle for limitless replayability or play one of 70 included Scenarios and
Operations.
When you can pull yourself away from the
computer sit back and read through the printed 266 page manual.
HISTORICAL ACCURACY
Using the research and effort put into Combat
Mission: Beyond Overlord as a benchmark, we have gone even further with Combat
Mission: Barbarossa to Berlin to bring you the utmost in historical
integrity.
Fully researched and detailed TO&E (Tables
of Organization and Equipment) for all seven nations.
Accurate OBs (Orders of Battle) for 5 years of
conflict, 1941-45.
Optional Historical Rarity of Units ensures
players will no longer have to worry that their opponents "cherry
picked" their forces.
Advanced and updated armor penetration
algorithms where even the amount and density of the armor *plug* that is
pushed into a vehicle from a penetration is now calculated and modeled.
Meticulously researched vehicle and uniform
models, paint schemes and even sound effects help to bundle Combat
Mission: Barbarossa to Berlin in a package that is a joy for the
eyes, ears and mind to behold.
SUMMATION
Two years ago we set the bar for quality and
gameplay to unprecedented heights with the release of Combat Mission: Beyond
Overlord. With the release of Combat Mission: Barbarossa to Berlin we
will leave no doubt in your mind that we have created to most historically
accurate, enjoyable and authentic wargame to date. Check out theDemo and see for yourselves. We began the wargame revolution, with Combat
Mission: Barbarossa to Berlin we give you the chance to join us!