COMBAT MISSION: BARBAROSSA TO BERLIN

BASICS

Combat Mission: Barbarossa to Berlin (CMBB) is the revolutionary successor to the award winning game system pioneered in Combat Mission: Beyond Overlord. Bigger, bolder, larger in scope with layers of more detail, it is the epitome of the state of the art in combat simulations.

Combat Mission: Barbarossa to Berlin is a 1-2 player, hybrid turn-based/realtime 3D simulation of WWII tactical warfare on the Eastern Front from 1941 to 1945.

Experience combat in a full 3D battlefield as tracers arc overhead and exploding shells shake the earth! Feel the tremendous power of the feared Russian Katyusha rocket barrage! Order a tank hunter team to assault a heavy KV-1 with Panzerfausts and magnetic mines in the ruins of a shattered city! The fluid game interface combines with 3D lines of sight, misidentification of targets, enemy detection by sound, advanced armor penetration systems, unit morale and leadership effects, spreading fires and billowing smoke, wind and weather – and much more to bring you unprecedented realism in a computer simulation. 

SETTING

Combat Mission: Barbarossa to Berlin covers the entire war on the Eastern Front from the commencement of Operation Barbarossa in June 1941 to the fall of Berlin in April 1945. Four geographical regions are modeled, from Finland to the Black Sea with each having their own unique forces present, terrain and weather.

Battles and Operations can be designed, modified and customized by the player with the full Editor that is built into the game. Create your own maps, save them and even re-use them in different battles using the new Map Import Feature or let the powerful Automap creator do it for you. 

SCALE

Units are squads, teams, and individual vehicles. You can command a force as small as a depleted platoon, or as large as a several reinforced battalions. Each man and weapon is kept track of for maximum realism. Even hand grenades are tracked!

Full Tables of Organization and Equipment (TO&E) for the seven nations represented (Germany, Russia, Finland, Italy, Hungaria, Romania, Poland) are modeled with thousands of different unit types available depending on the year, month and region.

There are two types of maps in CMBB. Battle and Operation maps. Individual fights will occur across a Battle map while the longer operations (several linked battles) are fought with the Operation maps. Battle maps can be up to 9 square kilometers in size while Operation maps can be up to 24 square kilometers. 

SCOPE

Each turn is equal to 60 seconds of combat. Players give orders in a turn-based fashion, and then these orders are simultaneously executed for 60 seconds of "real time". Then the next orders phase begins. A typical scenario lasts about 20-40 turns, or 20-40 minutes of simulated combat but this can be adjusted by the player. 

FEATURES

There is so much new, different, and better about Combat Mission: Barbarossa to Berlin that it is hard to know where to start! Most features break with "standard" conventions, like spotting via sound, or misidentification of targets. Others simply do a much better job, like the instant feedback 3D LOS check. Still others go into uncharted territory, like the adjustable waypoint movement system and incredibly accurate armor penetration algorithms.

Battles and Operations can be designed, modified and customized by the player with the full Editor that is built into the game. Create your own maps, save them and even re-use them in different battles using the new Map Import Feature or let the powerful Automap creator do it for you.

Use the Quick Battle Generator to make a new battle for limitless replayability or play one of 70 included Scenarios and Operations.

When you can pull yourself away from the computer sit back and read through the printed 266 page manual. 

HISTORICAL ACCURACY

Using the research and effort put into Combat Mission: Beyond Overlord as a benchmark, we have gone even further with Combat Mission: Barbarossa to Berlin to bring you the utmost in historical integrity.

Fully researched and detailed TO&E (Tables of Organization and Equipment) for all seven nations.

Accurate OBs (Orders of Battle) for 5 years of conflict, 1941-45.

Optional Historical Rarity of Units ensures players will no longer have to worry that their opponents "cherry picked" their forces.

Advanced and updated armor penetration algorithms where even the amount and density of the armor *plug* that is pushed into a vehicle from a penetration is now calculated and modeled.

Meticulously researched vehicle and uniform models, paint schemes and even sound effects help to bundle Combat Mission: Barbarossa to Berlin in a package that is a joy for the eyes, ears and mind to behold. 

SUMMATION

Two years ago we set the bar for quality and gameplay to unprecedented heights with the release of Combat Mission: Beyond Overlord. With the release of Combat Mission: Barbarossa to Berlin we will leave no doubt in your mind that we have created to most historically accurate, enjoyable and authentic wargame to date. Check out the Demo and see for yourselves. We began the wargame revolution, with Combat Mission: Barbarossa to Berlin we give you the chance to join us!

 SOURCE: http://www.battlefront.com/products/cmbb/cmbb.html

 

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